Defold Core
Build and debug the core of a Defold game in Lua: game.project settings, collections, game objects and components, script lifecycle and self state, go.property, input focus and bindings, URLs and message passing, factories, collection factories and collection proxies, plus building and smoke-running with Bob. Use when a project has game.project or .collection, .go, .script, .gui_script or .input_binding files, or the request mentions Defold, msg.post, on_message, on_input, acquire_input_focus, factory.create, collection proxy, bob.jar, or a Defold build error.
- Skill name
defold-core
Install
npx skills add gamedev-skills/awesome-gamedev-agent-skills
Installs every skill in the collection; the router loads defold-core when your request matches it.
Skill source
Read the full playbook in skills/other-engines/defold-core/SKILL.md.
Related skills
bevy-ecs, love2d-core, pygame-core, roblox-characters, roblox-datastores, roblox-luau, roblox-networking, roblox-physics