Godot Animation (4.x)
Animate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. call and signal tracks), AnimationTree with state machines and blend spaces for character animation, and Tween for short procedural/UI tweens via create_tween(). Use when working with AnimationPlayer/AnimationTree nodes in a .tscn, blending character states, sprite-sheet animation, or code-driven Tweens.
- Skill name
godot-animation
Install
npx skills add gamedev-skills/awesome-gamedev-agent-skills
Installs every skill in the collection; the router loads godot-animation when your request matches it.
Skill source
Read the full playbook in skills/godot/godot-animation/SKILL.md.
Related skills
godot-2d-movement, godot-3d-essentials, godot-audio, godot-csharp, godot-export, godot-gdscript, godot-multiplayer, godot-nodes-scenes