Godot Resources (4.x)
Design data-driven Godot 4.7 games with custom Resource classes: define typed data with class_name + @export, save/load .tres/.res files, instance and duplicate resources, and load on demand with ResourceLoader (incl. threaded loading). Use when modeling items/stats/configs as data in a Godot project, creating .tres resources, or working with custom Resource subclasses and ResourceLoader/ResourceSaver.
- Skill name
godot-resources
Install
npx skills add gamedev-skills/awesome-gamedev-agent-skills
Installs every skill in the collection; the router loads godot-resources when your request matches it.
Skill source
Read the full playbook in skills/godot/godot-resources/SKILL.md.
Related skills
godot-2d-movement, godot-3d-essentials, godot-animation, godot-audio, godot-csharp, godot-export, godot-gdscript, godot-multiplayer