Godot Shaders (4.x)

Write Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hint_range), TIME/UV animation, and screen-reading via hint_screen_texture. Use when authoring .gdshader files, writing fragment/vertex code, making 2D/3D visual effects, or porting 3.x shaders (SCREEN_TEXTURE, hint_color) to 4.x.

Skill name
godot-shaders

Install

npx skills add gamedev-skills/awesome-gamedev-agent-skills

Installs every skill in the collection; the router loads godot-shaders when your request matches it.

Skill source

Read the full playbook in skills/godot/godot-shaders/SKILL.md.

Related skills

godot-2d-movement, godot-3d-essentials, godot-animation, godot-audio, godot-csharp, godot-export, godot-gdscript, godot-multiplayer