Godot TileMap (4.7 TileMapLayer)
Build and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain sets, and read/write cells from code (set_cell, get_cell_tile_data, local_to_map). Use when working with TileMapLayer nodes, .tres TileSets, autotiling, or migrating a deprecated TileMap node to TileMapLayer.
- Skill name
godot-tilemap
Install
npx skills add gamedev-skills/awesome-gamedev-agent-skills
Installs every skill in the collection; the router loads godot-tilemap when your request matches it.
Skill source
Read the full playbook in skills/godot/godot-tilemap/SKILL.md.
Related skills
godot-2d-movement, godot-3d-essentials, godot-animation, godot-audio, godot-csharp, godot-export, godot-gdscript, godot-multiplayer