Unity Animation (Animator / Mecanim)
Drive Unity 6.3 LTS character animation with Animator Controllers: states, transitions, parameters, blend trees, animation layers, and humanoid Avatar IK. Use when wiring an Animator, setting parameters from script (SetFloat/SetBool/SetTrigger), building blend trees, or when the user mentions Animator, Mecanim, state machine, blend tree, or .controller.
- Skill name
unity-animation
Install
npx skills add gamedev-skills/awesome-gamedev-agent-skills
Installs every skill in the collection; the router loads unity-animation when your request matches it.
Skill source
Read the full playbook in skills/unity/unity-animation/SKILL.md.
Related skills
unity-build-pipeline, unity-csharp-scripting, unity-input-system, unity-navmesh, unity-physics, unity-scriptableobjects, unity-tilemap-2d