Unreal Packaging & Cooking
Package and ship an Unreal Engine 5 project: the Platforms menu Package Project flow, build configurations (Development vs Shipping), cooking content, packaging settings and the Game Default Map, and command-line builds with RunUAT BuildCookRun. Use when packaging a build, making a shipping build, cooking content, configuring packaging settings, or when the user mentions package Unreal, cook content, shipping build, or BuildCookRun.
- Skill name
unreal-packaging
Install
npx skills add gamedev-skills/awesome-gamedev-agent-skills
Installs every skill in the collection; the router loads unreal-packaging when your request matches it.
Skill source
Read the full playbook in skills/unreal/unreal-packaging/SKILL.md.
Related skills
unreal-behavior-trees, unreal-blueprints, unreal-cpp-gameplay, unreal-enhanced-input, unreal-niagara